# ゲーム開発日記3

## Scriptable Objectについて

::link-card[https://unity.com/ja/how-to/architect-game-code-scriptable-objects]
::link-card[https://ekulabo.com/scriptableobject-for-master-data]
::link-card[https://note.com/moon_peta/n/n16ca3c92f12a]
::link-card[https://yuru-uni.com/2023/03/20/scriptableobject/]
::link-card[https://elekibear.com/post/20220730_01]

## MasterMemory

::link-card[https://light11.hatenadiary.com/entry/2023/11/20/194245]
::link-card[https://qiita.com/KEN_GameProject/items/2afc35098aa217f17a87]

## 3D Object を Render Texture で UI に表示する

::link-card[https://zenn.dev/trefun/scraps/08f84c3036a135]
::link-card[https://huchat-gamedev.net/tutorial-render-texture/]
::link-card[https://www.slideshare.net/slideshow/ui2d3d-2d3dui/130456191]

## ゲーム制作におけるマスタデータの構成について

::link-card[https://note.com/moon_peta/n/n16ca3c92f12a]
::link-card[https://technote.qualiarts.jp/article/34/]
::link-card[https://qiita.com/baba_s/items/bfb707020f25fa8ecc37]

## Xの投稿

::x-post[https://x.com/naopoyo_tw/status/1774819124931404200]
